Diegetic sound - Sounds both the characters and the audience can hear. Can include voices of the characters, sounds made by objects in the story and music represented as coming from instruments in the story space. Diegetic sound can either be off screen or on screen depending on whatever its source is within the frame or outside the frame. Another term for diegetic sound is actual sound.
Non-diegetic sound - Sounds only the audience can hear. Can include narrators commentary, sound effects which is added for the dramatic effect and mood music. Non-diegetic sound is represented as coming from the source outside story space.
Title music- Theme tunes (connote genre/ represent TV drama). Non-diegetic.
Synchronous sound - sounds which are synchronised or matched with what is viewed. Diegetic.
The score/incidental music - Orchestral music used to connote tone/atmosphere. Non-diegetic.
Sound motifs - Sounds that are used to show a certain character is about to appear or to show something good/bad is about to happen. Non-diegetic.
Sound effects - These can be diegetic or non-diegetic and are used to connote atmosphere. Both.
Dialogue - Characters speaking (this progresses the narrative and reveals the characters personality/views to the audience). Diegetic.
Voice over - Used to give the audience an insight into the thoughts of the character (creating a bond between character and audience) set the scene or progress the narrative. Non-diegetic.
Ambient Sound - Natural background sound (everything you would hear in the scene) used to create realism. Diegetic.
Sound bridge - Sound runs between shots, linking them together and helping the narrative flow (e.g. music can be used linking scenes to ensure tension is maintained). Non-diegetic.
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